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Thread 70 Topic - 70 Hi J...
Guile3D
Curitiba PR
Jun/29/05 12:48:31
THREAD:70 ID:70Hi J......Congrats for your great work with PoserSpeaks, I´m still not a user but I certanly will be soon.

I´d like to know if you think in doing a functionality that we could use a already recorded voice file instead of TTS engine. This is because theres no really good TTS in another languages, for instance, portuguese.

I do a lot of work building virtual humans here in Brazil with Mimic and MediaSemantics Builder, and I would like to use PoserSpeaks too.

Congrats again for your work,

Guile3D :winkani:

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jtrue
jtrue
Asheville NC
Jun/29/05 12:55:27
THREAD:70 ID:71RE:Hi J......Guile,
thanks for the comments. You are asking about what i call right now "PoserWav". I am afraid it is not available quite yet. Funny enough, PoserWav was written before PoserSpeak. PoserSpeak went to market first though for a lot of reasons. Namely the lack of a good product for speech synthesis. It looks like PoserSpeak will be married with PoserWav in version 2.0 but i am still fiddling with that. I do not have a firm release date yet. I'm sure it will be this Summer though. Right now, i am trying to have PoserSpeak generate the wav, then you can use the actual sound data from the synthesized wav to further animate your character.
Kindof two seperate levels of animating. THis means if you have a voice track, you can skip the first part (synthesis) and do the rest with the sound data.

I don't have a release of the Beta PoserWav or else i would send it to you. But since you joined our little abode here at 3dtrue.com i can notify you by email when something changes. thanks again for your interest.

james

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Guile3D
Curitiba PR
Jun/30/05 15:20:58
THREAD:70 ID:72Thanks James......Thanks for your attention James...

I´ll be following closely your excelent work with this software...

Guile

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