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Real Collapse Maxscript

3D Studio Max Repetition abounds when working on Poser props or making Torque Engine content. I often have to reset the Transform matrix in Max the hard way. Namely, draw a new box at 0,0,0; convert to mesh, attach my object to the box, then delete the box inside. Now the object is set to 0,0,0 with no rotations and i can continue working. Although Reset XForm does this. I have never been able to use it successfully. Plus, i read some folks say it doesn't behave like they wanted it to anyway. If you use Torque or Poser, you will probably need this.

RealCollapse is a simple maxscript which does all this automatically. Select a mesh, and run the maxscript. It creates a box, removes the box faces and vertices, then attaches your selected object to it. There is no dialog or control window for the script. It just works, so be careful what you collapse. This maxscript was written and tested in StudioMax version 6 and version 3. If you have success or failure on additional versions, please let me know via our help page.

I run this maxscript as a toolbar button, but you can also put it in your utilities by moving the script to "scriptsstartup". Want to add this to your toolbar? Go to Utilities > Maxscript > New Script. Paste this script into the window. Drag-and-drop the script code on a toolbar to create a new button which runs this script.

Download 3D Studio Max Archive - RealCollapse.zip
Download:RealCollapse.zip
File List:FileList.txt
Read Me:ReadMe.txt
Size:1.1 k
Date:Apr/5/06
Requests:733




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